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Alter-native

130 Game Reviews

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A Wish Granted.

Colorful vibrant science fiction fantasy anime styled visuals, a high stakes plot with lovable diverse characters you can care about, beautiful and emotion driven musical score, fairly challenging gameplay with many weapons and rpg elements and , I think, a main protagonist with a coherent personality you can customize at the beginning.

There are some problems though.

Not enough variety in bosses. I was hoping to fight a different boss each level.

Music can be limited too. Each level should have had it's unique score.

Why is Ginny holding a clipboard and wrench in space while facing off with Nefiriti? Just what was she going to write down?

Also
--Spoiler Alert--
I knew that Mare was going to be revealed as a female right from the get go. The Samus Aran styled helmet gave it away. Aw well, bad ass mysterious bounty hunters with dark and troubled pasts for the win!
--End Spoilers--

Still, I love this game.

The Local Pastor, Owes Me $200 Once Again.

Anyway, this game was okay, but it was not as unique as the little description on the front page led me to believe. All you do is just fly downwards, top down shooter style, and shoot crosses at the nuclear missiles. Shoot enough of them, and you win. That's about it. The real fun about the game though, is the parody, because as of now, May 21st has past, and I am still sitting at this computer, typing this message. I still have yet to turn into primordial tang.

Wanna Win This Game?

Here's a tip! Right click!

A Just As Shitty Review

I like how in this game, you play as a self-aware/self loathing corporate sellout who everyone hates, including his own family. He goes to work for a company that literally gets away with murder, and contemplates about killing himself, and when he goes to kill himself, its one of those shadow clone fights. And if he loses, it because he "contemplated on his life." What I find interesting though is that I think this guy's life is common amongst the typical yuppie family that runs the country... Into the ground.

Other things I noticed that truly make this game the parody it is. I noticed that the diary claims that everyday is the same day, even so that something different pops up in the background. Then there's 8 bit style and references to Mario and Sonic for no other purpose than shouting out "HEY! THESE WERE GAMES FROM MY CHILDHOOD! MY GENERATION YO!" And then there are those numerous quotes (Possible miscredited too) that "try" to add an air of meaningfulness, but just fog the thing up with more pretentiousness. Also the deliberately awkward controls like in the innocent bystander shooter sequences. The game even lampshades the awkward controls by having your character fall down the stairs comically if he doesn't look up/down properly. Then there's absurd stuff like that giant head that was probably thrown in there just to be "postmodern."

The interesting thing about it is that I actually like some art games on this site. I agree with the statement you wrote explaining how the recent "flixel" software has encouraged people to not put as much effort into making their games. Yet, they think if they make the plot confusing or obscurantist then, GASP! It will have a deeper meaning! Some of the art games I've actually enjoyed here was stuff like "Depict1", "Free Will", "Psychosomnium"(Which was just fun, once you learned to work it.) , and "K.O.L.M."(which while I didn't find that deep, I brought out an emotional response from me). Then there's stuff that straddles the line like "One Chance" which I admit brought out an emotional response from me enough to make me nuke my hard drive of saved data from NG to get a good ending, yet, I feel as if it did not have to do that. But if there was one "garbage art game" I bet you've played or have heard of, is "Why This?" Which as I sum it up, "The tale of a drunken hillbilly finding out he killed his wife, and then killing himself. Told with 8-bit graphics". I'm not kidding, there were noticeable typos and one of the achievements is awarded to you if you wait two hours or something. I just opened up another tab and read interesting articles from tvTropes and Cracked for that one.

PsychoPop responds:

I'll have to check some of those games you mentioned out. Thanks for the review!

Sweet Game, But...

...How do I beat level 17? None of the trap doors open, and I'm just stuck bouncing back and fourth between two crows. There's a switch underneath a platform, but I can't reach it. I have even tried jumping to it, and I just fall.

CannedMeat responds:

Hm. I'm not entirely surprised.

People usually figure that one out without any hints somehow. But if you walk right off the platform before the switch, you can jump in mid-air and squeeze into the area where the switch is.

It's An Interactive Lesson In Philosophy!

Um what the title said.

It's a Classic Premise for a Horizontal Shooter.

A girl and her dog take to the skies for fun, adventure, and ice creams...

...Basica you fly through the skies on a dog that inhales small enemies to spit them out at larger enemies.

Terrific game mechanic design, and quite challenging too. I died a few times. The cut-scenes are animated quite nicely. This is a must!

I-smel responds:

lol thanks for saying my game is a must.

Corey...Er... Crashman In The House!

My IQ is 139. :D

According to the results I'm a "mathermatical" learner! :D

They say that's rare breed of learner! :D

DemiseAnimation responds:

Haha :D

An Apple A Day...

I don't what to say. This thing is so different from the entries I usually see here. If David Lynch was a game designer, this could be the kind of game he would create. By the way, what the music that plays when you're walking around town?

Merol responds:

THANKS A LOT!!
And the song's name is "Where the World Begins and Ends" by "The Dears".

Abuse it for good, never for evil.

Age 37, Male

Amateur Animator

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