Well...What Can I say?
I dressed my icon as Super Mario with a shot gun...
Well...What Can I say?
I dressed my icon as Super Mario with a shot gun...
Cool Game...
I usually find it effective when I use the powerups numbers 3, 4, and 7; but only after I use the power up number 1. This gives me a 3x pellet blast with 4x area damage, only shot by three turrets at once! It is really good for destroying massive amounts of blocks fast. Another good, yet not as effective technique is to use the number 5 Laser Beam power up after you use a number 1 Ghost Gunner powerup. Behold! A trifecta of lasers instantly vaporizing the blocks withing range...But, not the blocks in between. When firing a laser beam, you can't move, which is pretty ineffective against your real enemy, the hatched silver block spores. You need to be constantly moving to get them effectively. When they get near the edge, that is the time to use the number 2 Smart Bomb. If I dont have the number 2 Smart bomb, the I use the next best thing, the number 6 Freeze Ray. It keeps them in place while your smart bomb recharges.
Oh Man, Where Do I Start? It's Just KABOOM!
I like the facial expressions the main character makes. He is all "oh no oh no!" cuz he know his doom is inevitable(being this a "points game with no ending"). I also like the animation of the explosions, you were out did yourself on them. The music? Just tight...Although you probably ripped it from some RPG or Adventure game I had not played yet. Still, it added to the dangerous atmosphere that truly makes this simple game exciting.
"Life! Slipping away from me! It's not the way I
Yes, my fellow NGers, those words will be burned into your head due to the deceptively tricky nature of this game. Do not fret, because I have some tips and insight about this game. If any of you have played games like Contra(I'm thinking Shattered Soldier here), you notice that the level is all about memorization and simple execution. Let's look at the first wave. Believe or not, you can dodge the first wave of red hot balls without a single touch of the keys. The balls will miss you completely just because they are programed to move but not touch certain spaces within their unique pattern and the position you start at happens to be one of those " safe" zones. However, it is not safe for long due to left frame of the red linear box you are in closing in on you. Just move to the right but not too far and you will fit into the tight space. Don't bother pressing up or down at this point because your position on the y-axis is safe from the bloody spikes that come from above and below you in that tight space. After the spikes, keep in mind that the right wall will close in on you while the left wall expands a bit to the left, so now you move left(once again, avoid pressing up or down[it won't do you any good for now]). You will be within the combines of vertical rectangle with balls dropping. Use left and right to avoid the balls(and avoid touching the up and down keys while you're at it!). After that, the walls on the top and bottom of the screen will close in on you while some bloody spikes try to stab you from above(but if followed my directions on avoiding pressing up or down to this point, you are still safe from these kind of dangers). After that phase, more balls will come raining down(and up too!). Just keep your cool, and use the left and right keys to avoid the in coming balls from both sides of the y-axis(I usually keep myself in the middle area dodging slightly left and right looking for safe openings in the wave). After that wave, it is now wise to use the down key because the bottom wall will move to the bottom of the screen, and the top wall wil enclose on you, so move down but not so far that you crash into the bottom wall(keep a little to the left while you are going down). After this, you will a small but deadly maze with spikes guarding the openings with a synchronized stabbing pattern. Not only that, but there is also a cliche pool of lava slowy creeping upwards making time limited. Don't panic, keep your cool, and go through the opening to left(if the spike is not in your way). After moving into the opening move to right to get to the other opening and so on. Get through the maze and don't touch walls or the spikes. Once you are at the top you don't have to move at all as the lava creeps upwards. The screen will fade and you will have won the first and final level of this game. By the way, thank you for the doughnut Krill, it was delicious, you should check out "cat mario" on youtube. See you later.
You Sir, Have Made A Better Game.
I just guess I like playing as this bizarre worm-like creature better then a silly old fish. The Silouette art style is pretty neat, and the soundtrack is very upbeat. Overall, I like it.
An "Ideal" Ace Attorney Parody
You know, when I first saw the title, I was thinking "oh brother, not another portal fodder, overrated, Ashford Pride-esque Phoenix Wright fad flash with Pico lipsyncing comedians".
I was surprised to find that it was a real parody, of the creative variety.
You portrayed the cast pretty well with proper respective characters and I like that.
Pico was Nick(cause he's the main character), Piconjo was Edgeworth(cause he is the rival), NeNe was Mia(cause she's the chick), P-bot was the victim(because he is the loveable mascot subject to death in a couple SS NG parodies), Tankman was one of those crazy witnesses(and you were spot on with those stupid, childish penis jokes he spits out every second), and of course, Tom Fulp was the judge(because he is the MAN!).
I do have a couple issues even so this did emulate the AA gameplay to an extent.
Maybe I'm just a dope, but I can not seem to get past the part where you press A-bot about how downloaded songs with limewire and junk. Is there something I'am not doing right? It's because when I usually press witness in Ace Attorney, I get a new textbox which usually will hold contradictory info. which I can raise an objection wit presented evidence. However, when I press A-bot on all the "acceptable" boxes, I do not get a new textbox. Can you help us please?
It's Basically One Percent Done.
Heres to one of the most sacred games on the Sega Genesis and Treasure's first game. What a marvelous masterpiece it was. You know, when Treasure's founders separated from Konami to work on the game, their goal was not to make a "hardcore shooter". Their goal was to make a metaphorical gem in 16-bit cartridge form. They did not make the game to cater to Gradius or Contra nerds or those who craved hard difficulty. They were making a game that they themselves would love to play. Something that they themselves would get addicted to. A game that they(the devleopers) would play over and over again. A game with suprises, comical elements, an epic musical score, stages with individualistic variety, memorable bosses, an evil empire in dire need of a thrashing, and let us not forget "Complete Freedom" for that is the motto of that little company that could. Keep in mind that when you make a game, make sure you love it to pieces.
P.S. Never choose anything with the triangle, the homing attacks are for wimps. Real Gunstars aim for their targets. Sure, the triangle combinations are great for bosses in normal and easy. Yet, when on hard, you won't stand a chance with it. That is because its fire power is weaker then all the other weapons, and because of that, you wont be able to hold back swarms of android soldiers as easily. My favorite weapon is the Gunsaber, it basically one part fire and another part laser. This combination forms into an invincible short range beam of light. It melts bullets into thin harmless vapor. Did I also mention its the strongest, most powerful weapon in the game?! It's true! Just watch the enemy's health go down when you use it, it is phenomenal! Nothing beats Gunsaber, if you need to shoot afar, just turn off the fire upgrade with the press of button A and use the laser by itself. Gunsaber rocks by universal proportions. My favorite boss in Gunstar Heroes is 7-force, it is easily a candidate for the greatest boss of all time because it is. Among its transformtions include a typical humanoid form, a blue phoenix that clangs among walls, a ruthless tiger with a gun turret on its back, a crab form that shoots an array of obstacles at you, a deadly spinning shell that will get you if you don't watch it carfully, a seahorse like form with formidible long tail with a head that fires a trick spread of bullets. 7-force even pulls a Megatron by transforming into a gun and shooting off its rounds. For a real challenge try beating it on expert, I did, it was a hell of ride.
Agggh! Too many pong games!
This has to be the 25th pong game I've played. It so simple and great for beginning actionscripters to get passed judgement. Anyway, this game is Pong right down to is two paddles and ball. So there, another author gets a pass
Easiest Game Ever. Tchaqui Norris?
Now I know Chuck Norris as the strongest Karate Cowboy on the face of the Earth. "Chuck Norris doesn't blow out candles, the flames bend themselves to the will of Chuck's breath." Who is this Tchaqui Norris? An alternate universe bizarro Norris? You claim "Your Norris" is tougher then "Our Norris". If that is true, then Tchaqui Norris would survive the combined might of "Gandalf the Grey, Gandalf the White, Monty Python's Black Knight, Benito Mousollini, the Blue Meanie, Cowboy Curtis, Jombie the Genie, Robocop, The Terminator, Captin Kirk, Darth Vader, Lo-Pan, Superman, every Power Ranger, Bill & Ted, Spock, the Rock, Doc Ock, and Hulk Hogan."
Abuse it for good, never for evil.
Age 37, Male
Amateur Animator
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Joined on 1/19/06