This Is Why I Never Got Into Beyblade
Out of all the anime in the "Mon" genre, Beyblade comes off to me as the dumbest, and it's all due to the implementation of "strategy", that is, the lack thereof.
To contrast, in Digimon, Pokemon, and Monster Rancher, we have some kids and monster companions. The monster companion has certain skill set. Some skills are better then others. In the case of Pokemon, we have elemental attacks and defenses, and levels to grind. The kids have an active role in battles because they have to point their fingers and command their monster companion to attack the opposing kid's monster companion with one of their memorized attacks from their six or two move skill set.
With Yu-Gi-Oh, Duel Masters, and Magic the Gathering, we have card games, with a well established set of rules. There are two players, each has an amount of hit points. They put down monster cards to attack and drain the other player's hit points, serving as both an offense and a defense. The monsters have their own hit points, and spell cards can be used to multiply the offensive and defensive capabilities of the monsters.
With Beyblade... They're tops. Just tops. Spinning tops. Glorified dreidals. Kids launch spinning tops, the spinning tops bump each other a bit, and then one of the tops stops spinning.
I admit, the tops look very stylish, with customizable plastic fin blades and their launchers are top notch, but it's a slight modification of this light up UFO-style spinning top toy I used play with when I was 5 and most damning of all, well, to quote wikipedia:
"Beyblade is largely a game of chance, although some players believe a particular launch style can influence the outcome of a game."
In other words, pure luck. A game of 50/50!
Sometimes I hear people rattle off Pokemon battles as "glorified rock, paper, scissors matches", but like I wrote earlier, "some skills are better than others", plus you can train your Pokemon to higher levels and use the bulbapedia to determine the best skill sets and method of level grinding. So all the tournaments and gym leaders are easily comprehended, because the tournaments are contests to determine whose training methods are the best. The Gym leaders and the Elite Four are determined to be the best trainers in the world because they have high level monsters. So in the end Pokemon battles take, patience, determination, knowledge, and just a "little" luck.
With Beyblade, your only strategy is to yank the zipper and pray the other top falls down first.
I dunno what else, maybe tilting the launcher when you "let it rip" might do something.
It's hard to see a tounament style game, let alone an anime based on these spinning tops.
I just can't see a bunch of people would take time out their lives to fund a ton of cash to pay for and sponsor a stadium that houses a tournament of spinning tops. I don't see why and audience would be excited by it, let alone be there. In real life, as demonstrated, this thing would not go on beyond two kids with the same plastic tops saying "Hey, let's launch our tops at the same time, and let 'em bump each other just for kicks. lol!" I don't see a reason to offer the victor of such tournaments a trophy or medal that costs more than the $1 plastic crap you buy at the Party City.
It's absolutely ridiculous to see archetypical Shonen get worked up over a game of spinning tops. It'd be like getting all feisty over a coin toss. There is no accumulated skill that can dictate the out come of coin toss.
This is because it takes about as much effort to win as it does to lose. Zero.
Anyway four and a half stars for a great quality animation. It was another generic parody of something blindingly obvious out of a numerous parodies of things that are blindingly obvious, but it was well drawn, crisply painted, fairly well animated, and I got a good chuckle. Good luck with your next entry SpeedoSausage.